Submarine Chess
Submarine Chess
This is a game project a friend and I came up with. We were playing around with chess and wondered 'What if you cannot see the enemy pieces'. We played an analogue version of chess where you would only be notified about where your opponent moved to, not what they moved. So you would only know your opponent moved somehting to F5, then you would try to guess and deduce what piece he moved and try to counterplay from there. It turned out to be really fun so we decided that 'Hey, we should make a game with this'.
This project is made in unity and a case study to learn unity's multiplayer system.
So far there isn't much progress worthy of writing about put stay put as development continues :)